>killing civvies automatically docks $5000 dollars off your budget >your department has a budget that benefits from successfully completing missions and non-lethally taking down suspects and doing good cop shit, and deprecates when you shoot people in the back, forget to slap cuffs on people or evidence bag their shit, or let civvies die. >each mission ends with a newspaper segment similar to Hitman Blood money. M4A1s with carry handle, Beretta 92s, MP5s, Benelli Nova shotguns. Your team starts off with basic milspec shit. >ROE is basically that anyone facing you with a weapon is fair game, anyone facing away from you or unarmed is an unauthroized use of deadly force >one shot from the wrong distance can drop you instantly like in the last game >similar style of gameplay to 4, clearing rooms and dealing with suspects preferably non-lethally but with more realistic weapons and some modern features like being able to aim down the sights 82KB, 335x474px There will never be another SWAT game in todays political climate, but if there was here is how I'd invision it
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